![]() ![]() Dustforce est un jeu vidéo indépendant de plates-formes développé par Hitbox Team, sorti en janvier 2012 pour Microsoft Windows, et Mac OS X via Steam en mai 2012, et sur Linux dans le Humble Indie Bundle 6 en septembre 2012.El juego se compone de más de 50 niveles donde se púntua según el tiempo y la cantidad de suciedad limpiada. Los personajes tienen habilidades más propias de un ninja que les permitirán cumplir su cometido, limpiando distintos rincones y liberando de la suciedad a las criaturas que ahí viven. En este juego el jugador controla a uno de los cuatro barrenderos que tienen como misión limpiar un mundo lleno de suciedad. El juego se lanzó el 17 de enero de 2012 para Microsoft Windows en Steam y se planea lanzarse a en Mac Os X. Dustforce es un juego de plataformas desarrollado por.The player's performance is ranked based on time and completion, and access to certain levels requires near-perfect runs of earlier levels. The player uses a number of acrobatic skills, such as double jumping and wall jumping to progress through the game's fifty-some levels, cleaning sections covered by leaves and attacking filth-covered creatures to score and progress through the level. Within the game, the player controls one of four janitors who are attempting to sweep away a world corrupted with dust and filth. Capcom published the game for the PlayStation 3, PlayStation Vita, and Xbox 360. A Linux port was released as part of the Humble Indie Bundle 6. The game was released in January 2012 for Microsoft Windows via Steam, and Mac OS X through Steam in May 2012. Dustforce is a platform video game developed by Hitbox Team.This is all information that I have tested, and agree with.Įdit: It's worth noting that the purple character is capable of wall-climbing a single wall higher than the other characters, because she can jump out from the wall and back onto it more times with her three jumps. I have the time, I might post a video of all the comparisons. There are also other things that I still need to test, likeĪcceleration and momentum, that appear to differ from one another. A double jump puts him at about one sprite-height higher than Blue's max height.Īs far as I could tell, all of their wall climbing abilities are equal. Purple: Much shorter, but has a triple jump instead of double, which equals the height of Blue.Spot as Blue, so if my math is right, one dash is about one-fifth shorter than Blue's. After Purple made five dashes, it would require an entire sixth dash to end up in the same After five consecutive dashes, Red would be standing directly behind Blue. Red: Slightly shorter distance covered.Green: Equal length but slightly wider.Purple: Again, much shorter in length, only about half or three-fifths as long, but equally as wide.Possible that it is also slightly quicker. Again, measuring in sprites, the length is about one sprite longer than Blue's. If you measure the length in the width of the character sprites, it is about one sprite shorter than Blue's. Purple: Much shorter in both width and length. ![]() Attack speed is either slightly slower or the same. Red: About the same length, but not quite as wide as Blue's.Blue: Standard length and width (height). ![]()
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